Contract-Development
未聲明的標識符“餘額”
如何修復
balances[msg.sender] = 1000000000000000000000000000;
以下程式碼中未聲明的標識符pragma solidity ^0.4.4; contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); } contract StandardToken { function transfer(address _to, uint256 _value) returns (bool success) { //Default assumes totalSupply can't be over max (2^256 - 1). //If your token leaves out totalSupply and can issue more tokens as time goes on, you need to check if it doesn't wrap. //Replace the if with this one instead. //if (balances[msg.sender] >= _value && balances[_to] + _value > balances[_to]) { if (balances[msg.sender] >= _value && _value > 0) { balances[msg.sender] -= _value; balances[_to] += _value; transfer(msg.sender, _to, _value); return true; } else { return false; } } function transferFrom(address _from, address _to, uint256 _value) returns (bool success) { //same as above. Replace this line with the following if you want to protect against wrapping uints. //if (balances[_from] >= _value && allowed[_from][msg.sender] >= _value && balances[_to] + _value > balances[_to]) { if (balances[_from] >= _value && allowed[_from][msg.sender] >= _value && _value > 0) { balances[_to] += _value; balances[_from] -= _value; allowed[_from][msg.sender] -= _value; transfer(_from, _to, _value); return true; } else { return false; } } function balanceOf(address _owner) constant returns (uint256 balance) { return balances[_owner]; } function approve(address _spender, uint256 _value) returns (bool success) { allowed[msg.sender][_spender] = _value; approve(msg.sender, _spender, _value); return true; } function allowance(address _owner, address _spender) constant returns (uint256 remaining) { return allowed[_owner][_spender]; } mapping (address => uint256) balances; mapping (address => mapping (address => uint256)) allowed; uint256 public totalSupply; } contract NMR { // CHANGE THIS. Update the contract name. /* Public variables of the token */ /* NOTE: The following variables are OPTIONAL vanities. One does not have to include them. They allow one to customise the token contract & in no way influences the core functionality. Some wallets/interfaces might not even bother to look at this information. */ string public name; // Token Name uint8 public decimals; // How many decimals to show. To be standard complicant keep it 18 string public symbol; // An identifier: eg SBX, XPR etc.. string public version = 'H1.0'; uint256 public unitsOneEthCanBuy; // How many units of your coin can be bought by 1 ETH? uint256 public totalEthInWei; // WEI is the smallest unit of ETH (the equivalent of cent in USD or satoshi in BTC). We'll store the total ETH raised via our ICO here. address public fundsWallet; // Where should the raised ETH go? // This is a constructor function // which means the following function name has to match the contract name declared above function NMRToken() { balances[msg.sender] = 1000000000000000000000000000; // Give the creator all initial tokens. This is set to 1000 for example. If you want your initial tokens to be X and your decimal is 5, set this value to X * 100000. (CHANGE THIS) totalSupply = 1000000000000000000000000000; // Update total supply (1000 for example) (CHANGE THIS) name = "NMRToken"; // Set the name for display purposes (CHANGE THIS) decimals = 18; // Amount of decimals for display purposes (CHANGE THIS) symbol = "NMR"; // Set the symbol for display purposes (CHANGE THIS) unitsOneEthCanBuy = 10000; // Set the price of your token for the ICO (CHANGE THIS) fundsWallet = msg.sender; // The owner of the contract gets ETH } function() payable{ totalEthInWei = totalEthInWei + msg.value; uint256 amount = msg.value * unitsOneEthCanBuy; require(balances[fundsWallet] >= amount); balances[fundsWallet] = balances[fundsWallet] - amount; balances[msg.sender] = balances[msg.sender] + amount; Transfer(fundsWallet, msg.sender, amount); // Broadcast a message to the blockchain //Transfer ether to fundsWallet fundsWallet.transfer(msg.value); } /* Approves and then calls the receiving contract */ function approveAndCall(address _spender, uint256 _value, bytes _extraData) returns (bool success) { allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); //call the receiveApproval function on the contract you want to be notified. This crafts the function signature manually so one doesn't have to include a contract in here just for this. //receiveApproval(address _from, uint256 _value, address _tokenContract, bytes _extraData) //it is assumed that when does this that the call *should* succeed, otherwise one would use vanilla approve instead. if(!_spender.call(bytes4(bytes32(sha3("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData)) { require; } return true; } }
我假設您在(至少)
StandardToken
契約中遇到錯誤?該契約沒有這樣的變數。你可能應該從其他一些基本的代幣合約繼承——你展示的合約都沒有聲明這樣的標識符,所以很難說你應該繼承什麼。
男士:請停止建構您自己無法編寫的“繼承”契約。你必須控制你的程式碼,而不是嘗試和詢問直到它工作!
如果編譯器告訴你你正在使用的某些元素沒有聲明,這意味著它沒有聲明,或者聲明它有一些小的拼寫差異(“balance”而不是“balances”等等),或者它是在程式碼片段範圍之外聲明。
你要做的是:
1)檢查你的程式碼並找到聲明 2)如果它存在,檢查拼寫 3)如果它存在並且拼寫正確,檢查它是否對產生錯誤的程式碼片段可見 4)如果它不存在,聲明它
句點。沒有更簡單的了。
在這種情況下
mapping (address => uint256) balances;
在 StandardToken 中聲明,但您不繼承它。所以它超出了程式碼片段的範圍!
這裡有兩個虛擬合約的原因是什麼?他們被單獨留下…
請檢查 Solidity 文件中的運算符“is”。