乙太坊代幣創建和眾售範例
我的目標是創建一個代幣並通過眾籌合約出售它。我使用了以下範例:
除了建構子命名之外,下面的程式碼與乙太坊首頁上的程式碼完全相同。
pragma solidity ^0.4.16; interface tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) external; } contract TokenERC20 { // Public variables of the token string public name; string public symbol; uint8 public decimals = 18; // 18 decimals is the strongly suggested default, avoid changing it uint256 public totalSupply; // This creates an array with all balances mapping (address => uint256) public balanceOf; mapping (address => mapping (address => uint256)) public allowance; // This generates a public event on the blockchain that will notify clients event Transfer(address indexed from, address indexed to, uint256 value); // This generates a public event on the blockchain that will notify clients event Approval(address indexed _owner, address indexed _spender, uint256 _value); // This notifies clients about the amount burnt event Burn(address indexed from, uint256 value); /** * Constructor function * * Initializes contract with initial supply tokens to the creator of the contract */ constructor ( uint256 initialSupply, string tokenName, string tokenSymbol ) public { totalSupply = initialSupply * 10 ** uint256(decimals); // Update total supply with the decimal amount balanceOf[msg.sender] = totalSupply; // Give the creator all initial tokens name = tokenName; // Set the name for display purposes symbol = tokenSymbol; // Set the symbol for display purposes } /** * Internal transfer, only can be called by this contract */ function _transfer(address _from, address _to, uint _value) internal { // Prevent transfer to 0x0 address. Use burn() instead require(_to != 0x0); // Check if the sender has enough require(balanceOf[_from] >= _value); // Check for overflows require(balanceOf[_to] + _value >= balanceOf[_to]); // Save this for an assertion in the future uint previousBalances = balanceOf[_from] + balanceOf[_to]; // Subtract from the sender balanceOf[_from] -= _value; // Add the same to the recipient balanceOf[_to] += _value; emit Transfer(_from, _to, _value); // Asserts are used to use static analysis to find bugs in your code. They should never fail assert(balanceOf[_from] + balanceOf[_to] == previousBalances); } /** * Transfer tokens * * Send `_value` tokens to `_to` from your account * * @param _to The address of the recipient * @param _value the amount to send */ function transfer(address _to, uint256 _value) public returns (bool success) { _transfer(msg.sender, _to, _value); return true; } /** * Transfer tokens from other address * * Send `_value` tokens to `_to` on behalf of `_from` * * @param _from The address of the sender * @param _to The address of the recipient * @param _value the amount to send */ function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) { require(_value <= allowance[_from][msg.sender]); // Check allowance allowance[_from][msg.sender] -= _value; _transfer(_from, _to, _value); return true; } /** * Set allowance for other address * * Allows `_spender` to spend no more than `_value` tokens on your behalf * * @param _spender The address authorized to spend * @param _value the max amount they can spend */ function approve(address _spender, uint256 _value) public returns (bool success) { allowance[msg.sender][_spender] = _value; emit Approval(msg.sender, _spender, _value); return true; } /** * Set allowance for other address and notify * * Allows `_spender` to spend no more than `_value` tokens on your behalf, and then ping the contract about it * * @param _spender The address authorized to spend * @param _value the max amount they can spend * @param _extraData some extra information to send to the approved contract */ function approveAndCall(address _spender, uint256 _value, bytes _extraData) public returns (bool success) { tokenRecipient spender = tokenRecipient(_spender); if (approve(_spender, _value)) { spender.receiveApproval(msg.sender, _value, this, _extraData); return true; } } /** * Destroy tokens * * Remove `_value` tokens from the system irreversibly * * @param _value the amount of money to burn */ function burn(uint256 _value) public returns (bool success) { require(balanceOf[msg.sender] >= _value); // Check if the sender has enough balanceOf[msg.sender] -= _value; // Subtract from the sender totalSupply -= _value; // Updates totalSupply emit Burn(msg.sender, _value); return true; } /** * Destroy tokens from other account * * Remove `_value` tokens from the system irreversibly on behalf of `_from`. * * @param _from the address of the sender * @param _value the amount of money to burn */ function burnFrom(address _from, uint256 _value) public returns (bool success) { require(balanceOf[_from] >= _value); // Check if the targeted balance is enough require(_value <= allowance[_from][msg.sender]); // Check allowance balanceOf[_from] -= _value; // Subtract from the targeted balance allowance[_from][msg.sender] -= _value; // Subtract from the sender's allowance totalSupply -= _value; // Update totalSupply emit Burn(_from, _value); return true; } }
它創建了一個新的代幣合約(地址 1)。所有創建的令牌都屬於
message.sender
.然後我使用眾籌合約出售這些 ERC20 代幣。我部署了眾籌合約(在本地使用 Ganache)並將
tokenAddress
建構子中的address 1
. 通過ETH
從第二個賬戶 (<acc2>
) 發送到合約地址(地址 2),呼叫預設函式並向我顯示發送到合約balanceOf[<acc2>]
的 ETH 餘額。<acc2>
除了建構子命名之外,下面的程式碼與乙太坊首頁上的程式碼完全相同。
pragma solidity ^0.4.18; interface token { function transfer(address receiver, uint amount) external; } contract Crowdsale { address public beneficiary; uint public fundingGoal; uint public amountRaised; uint public deadline; uint public price; token public tokenReward; mapping(address => uint256) public balanceOf; bool fundingGoalReached = false; bool crowdsaleClosed = false; event GoalReached(address recipient, uint totalAmountRaised); event FundTransfer(address backer, uint amount, bool isContribution); /** * Constructor function * * Setup the owner */ constructor( address ifSuccessfulSendTo, uint fundingGoalInEthers, uint durationInMinutes, uint etherCostOfEachToken, address addressOfTokenUsedAsReward ) public { beneficiary = ifSuccessfulSendTo; fundingGoal = fundingGoalInEthers * 1 ether; deadline = now + durationInMinutes * 1 minutes; price = etherCostOfEachToken * 1 ether; tokenReward = token(addressOfTokenUsedAsReward); } /** * Fallback function * * The function without name is the default function that is called whenever anyone sends funds to a contract */ function () payable public { require(!crowdsaleClosed); uint amount = msg.value; balanceOf[msg.sender] += amount; amountRaised += amount; tokenReward.transfer(msg.sender, amount / price); emit FundTransfer(msg.sender, amount, true); } modifier afterDeadline() { if (now >= deadline) _; } /** * Check if goal was reached * * Checks if the goal or time limit has been reached and ends the campaign */ function checkGoalReached() public afterDeadline { if (amountRaised >= fundingGoal){ fundingGoalReached = true; emit GoalReached(beneficiary, amountRaised); } crowdsaleClosed = true; } /** * Withdraw the funds * * Checks to see if goal or time limit has been reached, and if so, and the funding goal was reached, * sends the entire amount to the beneficiary. If goal was not reached, each contributor can withdraw * the amount they contributed. */ function safeWithdrawal() public afterDeadline { if (!fundingGoalReached) { uint amount = balanceOf[msg.sender]; balanceOf[msg.sender] = 0; if (amount > 0) { if (msg.sender.send(amount)) { emit FundTransfer(msg.sender, amount, false); } else { balanceOf[msg.sender] = amount; } } } if (fundingGoalReached && beneficiary == msg.sender) { if (beneficiary.send(amountRaised)) { emit FundTransfer(beneficiary, amountRaised, false); } else { //If we fail to send the funds to beneficiary, unlock funders balance fundingGoalReached = false; } } } }
我不理解預設功能的三件事:
function () payable public { require(!crowdsaleClosed); uint amount = msg.value; balanceOf[msg.sender] += amount; amountRaised += amount; tokenReward.transfer(msg.sender, amount / price); emit FundTransfer(msg.sender, amount, true); }
tokenReward.transfer(msg.sender, 金額/價格); 據我了解,應該立即轉移購買的代幣數量。檢查 MEW(本地)仍然顯示
<acc1>
擁有令牌創建的所有令牌。<acc2>
擁有更少ETH
和購買的數量,但不是代幣地址而不是眾籌地址。問題 1) 眾籌合約如何獲得 的代幣
acc1
,這是在 ERC20 標準中並由tokenReward = token(addressOfTokenUsedAsReward);
問題 2)為什麼
acc2
不擁有來自原始代幣地址(地址 1)的任何代幣,而是擁有來自眾籌地址(地址 2)的代幣?問題 3)
_transfer
ERC20 範例中的函式檢查發送者是否有足夠的令牌:// Check if the sender has enough require(balanceOf[_from] >= _value);
這是否意味著最後一個人必須購買確切的剩餘代幣數量,否則眾籌會引發錯誤?
問題 1) 眾籌合約如何獲取 acc1 的代幣,這是在 ERC20 標準中,由 tokenReward = token(addressOfTokenUsedAsReward);
**A1:**如果
acc1
批准眾籌合約,可以委託它通過approve()
ERC20代幣中的功能轉移一定數量的代幣。此程式碼
tokenReward = token(addressOfTokenUsedAsReward);
與其他程式語言一樣基本,您可以在眾籌合約中將 ERC20 代幣轉換為代幣介面,因為 ERC20 代幣實現了transfer
代幣介面的必要功能。問題 2)為什麼 acc2 不擁有來自原始代幣地址(地址 1)的任何代幣,而是擁有來自眾籌地址(地址 2)的代幣?
A2: : 當你呼叫時
tokenReward.transfer(msg.sender, amount / price);
,msg.sender
裡面的tokenReward.transfer()
將是智能合約地址,而不是<address1>
. 這意味著我們將代幣從眾籌合約轉移到msg.sender
呼叫回退/預設函式。問題 3)ERC20 範例中的 _transfer 函式檢查發送者是否有足夠的令牌:
**A3:**這是我們需要在每個編碼/業務邏輯中進行的基本驗證,不僅在 ERC20 中。如果未通過驗證,則 tnx 將被還原,ETH 金額將退還給呼叫者。