Wallets
在乙太坊錢包上創建合約時出錯
首先,我想提供一個免責聲明。我不是開發人員,我從 14 歲起就從未研究過程式碼,也從未編寫過腳本。我正在為我目前工作的公司做這個項目,當我試圖通過乙太坊創建一個令牌時,我經常收到這個錯誤:
"throw" is deprecated in favour of "revert()", "require()" and "assert()". if (_to == 0x0) throw; // Prevent transfer to 0x0 address. Use burn() instead ^---^,
每次我輸入乙太坊提供的程式碼時都會彈出這個錯誤,他們的模板。我不知道為什麼會發生這種情況,也不知道如何解決它。我在網上到處找,但我似乎找不到其他人面臨同樣的問題。我該如何解決?我做錯了嗎?這是我第一次嘗試在伺服器上而不是在測試網上部署合約。先感謝您!
這是程式碼:
pragma solidity ^0.4.8; contract tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData); } contract MyToken { /* Public variables of the token */ string public standard = 'Token 0.1'; string public name; string public symbol; uint8 public decimals; uint256 public totalSupply; /* This creates an array with all balances */ mapping (address => uint256) public balanceOf; mapping (address => mapping (address => uint256)) public allowance; /* This generates a public event on the blockchain that will notify clients */ event Transfer(address indexed from, address indexed to, uint256 value); /* This notifies clients about the amount burnt */ event Burn(address indexed from, uint256 value); /* Initializes contract with initial supply tokens to the creator of the contract */ function MyToken( uint256 initialSupply, string tokenName, uint8 decimalUnits, string tokenSymbol ) { balanceOf[msg.sender] = initialSupply; // Give the creator all initial tokens totalSupply = initialSupply; // Update total supply name = tokenName; // Set the name for display purposes symbol = tokenSymbol; // Set the symbol for display purposes decimals = decimalUnits; // Amount of decimals for display purposes } /* Send coins */ function transfer(address _to, uint256 _value) { if (_to == 0x0) throw; // Prevent transfer to 0x0 address. Use burn() instead if (balanceOf[msg.sender] < _value) throw; // Check if the sender has enough if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows balanceOf[msg.sender] -= _value; // Subtract from the sender balanceOf[_to] += _value; // Add the same to the recipient Transfer(msg.sender, _to, _value); // Notify anyone listening that this transfer took place } /* Allow another contract to spend some tokens in your behalf */ function approve(address _spender, uint256 _value) returns (bool success) { allowance[msg.sender][_spender] = _value; return true; } /* Approve and then communicate the approved contract in a single tx */ function approveAndCall(address _spender, uint256 _value, bytes _extraData) returns (bool success) { tokenRecipient spender = tokenRecipient(_spender); if (approve(_spender, _value)) { spender.receiveApproval(msg.sender, _value, this, _extraData); return true; } } /* A contract attempts to get the coins */ function transferFrom(address _from, address _to, uint256 _value) returns (bool success) { if (_to == 0x0) throw; // Prevent transfer to 0x0 address. Use burn() instead if (balanceOf[_from] < _value) throw; // Check if the sender has enough if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows if (_value > allowance[_from][msg.sender]) throw; // Check allowance balanceOf[_from] -= _value; // Subtract from the sender balanceOf[_to] += _value; // Add the same to the recipient allowance[_from][msg.sender] -= _value; Transfer(_from, _to, _value); return true; } function burn(uint256 _value) returns (bool success) { if (balanceOf[msg.sender] < _value) throw; // Check if the sender has enough balanceOf[msg.sender] -= _value; // Subtract from the sender totalSupply -= _value; // Updates totalSupply Burn(msg.sender, _value); return true; } function burnFrom(address _from, uint256 _value) returns (bool success) { if (balanceOf[_from] < _value) throw; // Check if the sender has enough if (_value > allowance[_from][msg.sender]) throw; // Check allowance balanceOf[_from] -= _value; // Subtract from the sender totalSupply -= _value; // Updates totalSupply Burn(_from, _value); return true; }
}
程式碼來自ethereum.org 令牌範例
throw
在 Solidity 版本0.4.13中已棄用。您需要將每行替換if(condition) throw;
為require(opposite of condition);
. 例如:if (_to == 0x0) throw;
變成
require(_to != 0x0);
throw
在整個程式碼中多次使用,您需要更改每一個
所以它將是這個:
/* Send coins */ function transfer(address _to, uint256 _value) { require (_to != 0x0) ; // Prevent transfer to 0x0 address. Use burn() instead if (balanceOf[msg.sender] < _value); // Check if the sender has enough if (balanceOf[_to] + _value < balanceOf[_to]); // Check for overflows balanceOf[msg.sender] -= _value; // Subtract from the sender balanceOf[_to] += _value; // Add the same to the recipient Transfer(msg.sender, _to, _value); // Notify anyone listening that this transfer took place }
或者:
/* Send coins */ function transfer(address _to, uint256 _value) { require (_to != 0x0) ; // Prevent transfer to 0x0 address. Use burn() instead if (balanceOf[msg.sender] < _value) require; // Check if the sender has enough if (balanceOf[_to] + _value < balanceOf[_to]) require; // Check for overflows balanceOf[msg.sender] -= _value; // Subtract from the sender balanceOf[_to] += _value; // Add the same to the recipient Transfer(msg.sender, _to, _value); // Notify anyone listening that this transfer took place }
.. if () 要求;還是沒有?